Space Apps 2017 - Data Bootcamp

The mission of Space Apps is to get excited and make things with science, all are welcome, opening evening tutorials and demos provided on the 28th, with hacking and merry-making to ensue on the following day. Sunday is reserved for demos and wrap up!

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Schedule

The schedule can be found in the Space Apps Brooklyn page here.

Data Bootcamp

April 28, 2016 6-9PM

The pre-hack data bootcamp and kickoff will be a light mixer to get everyone psyched for science.

6:00PM - Welcome!

6:15PM - Orientation + Munchies

6:30-7:30PM - Uber Talk + GeoNYC

7:30-8:30PM - Stardust Stations - quick demo areas that allow you to learn more about the topics outlined below, think of it as a primer for Science Hacks, and a mini-science fair where you can get to know other participants.

8:30-9:00PM - Wrap-up + Reminders

Hack Day 1

April 29, 2016 9-9PM

First day of hacking on science/space apps projects.

9:00AM - Welcome + Breakfast

11:00AM - Pitch Ideas

11:30AM - Vote on ideas, form teams

12:30PM - Lunch

3:00pm - Informal project checkin

6:00PM - Dinner

9:00PM - Closing, continue hacking or head home and rejoin tomorrow

Hack Day 2

April 30, 2017 9-3PM

Second day of hacking on science/space apps projects, concluding with demos/prizes

9:00AM - Welcome + Breakfast

12:30PM - Lunch

1:00PM - Sign up for demos

2:00PM - Demos begin

3:00pm - Closing and prizes!!

Stations

Handouts will provide participants with exercises to guide their visits to each of the following Stardust Stations.

  1. Storytelling: Project Pitch + Picking Teams
  2. Finding Data
  3. Dealing with Data + APIs
  4. Getting Started with Github
  5. Connecting Sensors
  6. Design Hacks

Challenges

Feel free to peruse the Space Apps Challenges for ideas, or adapt a personal project to follow one of these focus topics:

challenges
  1. The Earth and Us

  2. Planetary Blues

  3. Warning! Danger Ahead!

  4. Our Ecological Neighborhood

  5. Ideate + Create!

Help

  1. Getting Help

    Here we'll hopefully answer questions you might have.

  2. Resources

    Here we'll list some persistent resources that you might use throughout the workshop.